WE ARE CRAZY, FIND OUT WHY...

The GameThe Studio

Past Cure

A unique third-person, stealth action game

Our dreams reveal our deepest nature

Varying GAMEPLAY in 2 opposing worlds

REAL WORLD stylish and rough action stealth and combat focus

NIGHTMARE WORLD haunting and disturbing survival horror with puzzle solving

Deep CHARACTER, unexpected twists and turns packed into an action THRILLER topped with a family drama

State of the art GRAPHICS  and TECHNOLOGY

Released on PLAYSTATION4, Xbox One & PC

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Action

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Stealth

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Thriller

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Horror

Studio

Through the use of modern 3D scanning and motion capture technologies, we challenge ourself to develop and publish titles in AAA quality at an affordable price for millions of players.

What is a crazy plan without a strong team behind it?

Our multidisciplinary, international team knows how to push boundaries in game development!

Ivan

Ivan

Director

His mission in life is to develop his own IP – this is what drove this Macedonian fury to developed the creative vision for the studio and the game.

Robin

Robin

Environment Artist

Shoving polygons and painting pixels. Thats brings him satisfaction, he isiIn lead of all assets and environments, he is one of the few Germans in our team.

Jorge

Jorge

Character & Cinematic Artist

Coming from Spain with love for details of the human body and face branded in his blood. He developed all characters for the game partially based on 3D body and face scan data. He is also passionate about cinematics.

Nick

Nick

Animation Artist

When it comes down to animations, no one knows better how movements look as real as possible – he is one of the finest Englishman in Animation.

Artur

Artur

Animation Artits

It’s all coming down to rigging and animation for him. He scripts the pipeline down like no other Russian to help to optimise the workflow.

Elias

Elias

Programmer

All good things come from Belgium they say, at least when it is about food. This is also true for this guy – no one knows Unreal better than him and he uses his knowledge to create a super duper AI.

Phantom

Phantom

Programmer

Good german craftsmanship is very valuable. When it’s coming down to programming mechanics and gameplay we have the best. It’s like the code is ISO certified. We call him our Phantom.

Dima

Dima

3D & Game Design

As a 3D generalist and a multidisciplinary person, he contributes to different teams and doesn’t bother to go the extra mile and learn new stuff – he currently supports the programmers  – although he is German, this must be his Kazakh blood.

Ahmed

Ahmed

Technical Artist

Shading is important in Egypt to beat the heat – when it comes down to lighting, shading and other technical art – he moves pyramids to get the work done.

Daniel

Daniel

Technical Artist

A lagging game? Not with this Romanian gentleman. He is profiling all levels and applies enhancements so players can enjoy high FPS.

Simon

Simon

Managing Director

As a half-breed, he brings the best of both worlds – Belgian people and languages skills combined with German process and project management excellence.

Technology Concept

Our aim is to bring together the best technologies as a small studio to create a unique gaming experience.
Therefore we work with the best of the industry…

Latest News

Find out what we are up to with our game and studio

Phantom 8 Studio

Phantom 8 Studio

The word is out! We changed the name of the company to PHANTOM 8 STUDIO! Only 8 dev's and the Phantom management team make PAST CURE happen.

Our Fans

…and what they say on our Facebook fanpage!

Dude! I’m having doiubts this is indie work. That’s like Mike Tyson lebeling himself as an “Amateur” boxer. Seriously though, nice work. How many are on your team?

Michael

I’ve seen a video on this page earlier of the game and dindt rlly get interested, but, after seeing this video and taking a good look at the page, im fascinated with this! Any prevision of when its going to be released?

Artur

Guys, thank you so much for this. I really miss games like this in the industry. Actually you can see so many games first person shooter and the diversity? Please, keep going with this, make this real!

Jhiago

Wooolll !!! Que alegria poder ver o trabalho que vocês desde o início! Está fantástico! Parabéns! Wooolll !!! What a joy to be able to see your work from the beginning. It’s fantastic! Congratulations!

Vinícus

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+49 30 80407348

Address

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Goerzallee 299
14167 Berlin | GERMANY