A story driven supernatural thriller
Past Cure is a cinematic, story driven experience where the player follows the struggle of a broken man searching for the missing pieces of his mind. With intense cutscenes and intriguing story items throughout the levels, the players can unravel a story that will keep them guessing til the end.
RELEASE: 23 FEB 2018
Dreams vs. Reality
Ians mind is torn between the gritty real world and the nightmarish horror of his dreams. Past Cure contrasts between the cold, brutal combat orientated levels of the real world, to the more puzzle solving and survival gameplay in the abstract dreamworlds.
Action vs. Stealth
Be bold and engage your enemies with time bending gun battles and brutal jaw crunching combos. Or pick the stealthy approach where evasion tactics and slick stealth takedowns allow you to outsmart your enemies in silence. Choose the right approach to each situation as there are pros and cons to each playing style.
= 200% GAMEPLAY ; -)
Mind bending abilities
Unleash the unlocked power of Ian’s mind against those who unlocked it. To truly master the Past Cure experience, players must utilise time manipulation and astral projection to gain an edge on opponents and overcome obstacles.
Find out what we are up to with our game and studio
We have more sharp WALLPAPERS for you! Download them here. Sizes included: 1280x720, 1366x768, 1600x900, 1680x1050 and 1920x1080
Olá pessoal, nós fomos nominados para o GCE award (premiação) de 2017. Pedimos com carinho o seu precioso suporte para dar um "gostei" na nossa foto! Agradecemos muito desde já a vossa Atenção! Muito...
OUT NOW - PRE-ORDER PAST CURE AT GAMESTOP!!!
Fresh for the weekend, a new set of WALLPAPERS !!!! Download them here. Sizes included: 1280x720, 1366x768, 1600x900, 1680x1050 and 1920x1080
Our aim is to bring together the best technologies as a small studio to create a unique gaming experience.
Therefore we work with the best of the industry…
Through the use of modern 3D scanning and motion capture technologies, we challenge ourself as a newbie indie studio to develop and publish titles in high quality at an affordable price for millions of players. What is a crazy plan without a strong team behind it? Our small multidisciplinary, international team knows how to push boundaries in game development!
Managing DirectorAs a half-breed, he brings the best of both worlds – Belgian people and languages skills combined with German process and project management excellence.
Environment ArtistShowing polygons and painting pixels. Thats brings him satisfaction, he is in lead of all assets and environments, he is one of the few Germans in our team.
Character & Cinematic ArtistComing from Spain with love for details of the human body and face branded in his blood. He developed all characters for the game partially based on 3D body and face scan data. He is also passionate about cinematics.
Animation ArtistWhen it comes down to animations, no one knows better how movements look as real as possible – he is one of the finest Englishman in animation.
Animation ArtitsIt’s all coming down to rigging and animation for him. He scripts the pipeline down like no other Russian to help to optimise the workflow.
ProgrammerAll good things come from Belgium they say, at least when it is about food. This is also true for this guy – no one knows UNREAL better than him and he uses his knowledge to create a super duper AI.
Kaan is the newest member of the team. His Turkish blood is reflected in his hunger and drive to solve any programming issue at glance. Very driven and efficient. He also ensures that the 8 in the studio does not to be reduced to 7!
Technical ArtistA lagging game? Not with this Romanian gentleman. He is profiling all levels and applies enhancements so players can enjoy high FPS.
3D Junior ArtistFresh from SAE Institute in Berlin and eager to learn what it takes to be a good 3D artist. He is the the new junior of the family!